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’80 Days’ Review

There has always been something magical about choose-your-own adventure books. My first exposure was with the “Give Yourself Goosebumps” series and I remember flipping back pages because I had died in the story. The whole choose-your-own adventure thing had gone by the wayside as media advanced. There was a small niche of video games that…

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‘Castle’ Review

Turns out building castles is insanely difficult. If you had a chance to check out our Indie Taste Test of ‘Castle’, you probably were thinking castle-building was a task for children. Mere mortals build castles. Why should I build castles? I’m half-god! Well you’re wrong on so many levels. Because castle-building can be next to…

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‘A Bird Story’ Review

With open arms and a cold-heart, I embraced ‘To the Moon‘, which was my first exposure to storyteller Kan Gao, of Freebird Games, and his mystical way of telling heartfelt tales through pixel art. ‘To the Moon’ was a swift and well-designed effort to humanize video game characters, without having them murdering everything in sight on…

Artisan Going Home Again

‘Artisan Going Home Again’ Review

As far as weirdest games that I could be playing at any moment in time, ‘Artisan Going Home Again’ ranks among the weirdest. ‘Artisan’ is not inherently weird, but me playing it is probably a peculiar sight. However, regardless of what me playing ‘Artisan’ looks like, there are some really solid elements that make for…

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‘Coin Crypt’ Review

When it came out in 2009, Dominion redefined most of what I knew about board games. I was playing tons of Magic:The Gathering at the time, but was sick of the crazy money sink I would have to put into a draft each week. $15 a week is a ton of money, especially when you’re not…

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Switching to a Star-Based Rating System

I really hate most numbers-based game rating systems. They’re pretty terrible. So for the past year our reviews have been devoid of a “numbered rating scale”. But I began to feel like changing it… so I have. We will now be operating on a star-based rating scale. It’s simple: 1-5 stars for any game we…

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‘Bayonetta 2′ Review

I don’t smile all that often. I try to stay somber as much as possible because it’s a fine way to keep people’s expectations low. Unfortunately, ‘Bayonetta 2′ came out and I couldn’t help but smile for 9 hours or so. ‘Bayonetta 2′ was shocking to me, because it was very low on my radar in…